at&t (sbc) internet service offer for Summer 2008

July 21st, 2008

(quoted) AT&T High Speed Internet Basic - $20 a month with no term commitment.
1-800-868-1450 , or http://att.com/rushbasic
The fine print:
As with all at&t/sbc services “Taxes and additional fees extra.”

If, When, and Other Uncertainties in Japanese

April 24th, 2008

If, When, and Other Uncertainties - Japanese language

TechIndustryNews - EMC Corp to buy Iomega

April 12th, 2008

Remember Iomega? They made the “Zip Drives” that were supposed to be an upgrade to your computer’s floppy disk drive (e.g. 100 MB instead of 1.4 MB)…

Of course, with the widescale adoption of cheap USB memory “keys” (key drives/ USB drives), their product line quickly became obsolete. I don’t even know what they make now, but as of April 2008, the Iomega company (HQ: San Diego, California) is being bought by [EMC^2] (a.k.a. EMC, HQ: Massachusetts).
You know [EMC], right? They are mostly known for [VMWare] (’Virtual Machine’ software), but they also bought [Documentum] a while back …

The press release: “The addition of Iomega’s products, brand name, route to market and industry expertise will enhance EMC’s reach and focus in the rapidly-growing consumer and small business markets….”

"

EMC To Acquire Iomega

Advances Support for the Rapidly-growing Information Storage Needs of Individual Consumers and Small Businesses
HOPKINTON, Mass. and SAN DIEGO, Calif. - April 8, 2008
EMC Corporation (NYSE: EMC), the world leader in information infrastructure solutions, and Iomega Corporation (NYSE: IOM), a global leader in data storage and protection for consumers and small businesses, today announced a definitive agreement for EMC to acquire San Diego-based Iomega in a cash tender offer of $3.85 per outstanding share, or approximately $213 million. The addition of Iomega’s products, brand name, route to market and industry expertise will enhance EMC’s reach and focus in the rapidly-growing consumer and small business markets.

EMC intends to commence the tender offer in the next two weeks, with completion of the tender offer expected in the second quarter of 2008, subject to customary closing conditions and regulatory approvals. The acquisition is expected to have no material impact on EMC financial results for the full 2008 fiscal year.

Joe Tucci, EMC Chairman, President and CEO, said, “Iomega will play a key role in EMC’s strategy to expand our information storage and management capabilities deeper into the high-growth consumer and small business markets. In addition to industry-leading products and a household consumer brand, Iomega brings to EMC a deep knowledge of and established business practices for servicing consumers and small businesses. Iomega and EMC represent a powerful combination that ultimately will benefit these customers through the protection, security and simplified management of their rapidly growing information.”

Jonathan Huberman, Chief Executive Officer, Iomega Corporation, said, “Today begins an exciting new future for Iomega and our customers. Once the acquisition is final, Iomega will be able to fully leverage EMC’s vast assets to grow our business globally. EMC brings to Iomega a new opportunity for accelerated innovation that will translate into new product capabilities for Iomega’s extensive customer base. Through the renowned Iomega brand; thousands of retail, direct marketing and distribution channel partners; and Iomega’s talented people, EMC will be able to extend its reach into the high-growth consumer and small business market segments.”

Upon completion of the acquisition, Iomega will serve as the core of EMC’s new Consumer/Small Business Products Division. The new division (led by Jonathan Huberman and reporting to Joel Schwartz, Senior Vice President and General Manager, EMC Storage Platforms) will also include EMC Retrospect® and EMC LifeLine™ software. EMC plans to build the division around the strength of the Iomega organization, brand, products and partner ecosystem.

Iomega adds to the growing list of product offerings EMC is amassing for the consumer and small business markets. As long-standing partners, EMC and Iomega will continue to build upon their existing foundation of technology integrations. Since 2004,Iomega has been packaging and selling EMC Retrospect backup software with all its external disk drives. In January 2008, EMC announced the new EMC LifeLine software for the consumer, home office and small business markets. Simultaneously, Iomega announced plans to embed EMC LifeLine into its multi-drive network storage products, which are expected this summer with the launch of its next-generation StorCenter Network Hard Drive products.

About EMC
EMC Corporation (NYSE: EMC) is the world’s leading developer and provider of information infrastructure technology and solutions that enable organizations of all sizes to transform the way they compete and create value from their information. Information about EMC’s products and services can be found at www.EMC.com

About Iomega
Iomega Corporation, headquartered in San Diego, is a worldwide leader in innovative storage and network security solutions for small and mid-sized businesses, consumers and others. The Company has sold more than 400 million digital storage drives and disks since its inception in 1980. To learn about all of Iomega’s digital storage products and managed services solutions, please go to the Web at www.iomega.com. Resellers can visit Iomega at www.iomega.com/ipartner.

Press Contacts
Dave Farmer
EMC Corporation
508-293-7206
farmer_dave@emc.com

Chris Romoser
Iomega
858-314-7148
romoser@iomega.com


EMC and Retrospect are registered trademarks and LifeLine is a trademark of EMC Corporation.Iomega is a registered trademark of Iomega Corporation.All other trademarks are the property of their respective owners.

This release contains “forward-looking statements” as defined under the Federal Securities Laws. Actual results could differ materially from those projected in the forward-looking statements as a result of certain risk factors, including but not limited to: (i) adverse changes in general economic or market conditions; (ii) delays or reductions in information technology spending; (iii) our ability to protect our proprietary technology; (iv) risks associated with managing the growth of our business, including risks associated with acquisitions and investments and the challenges and costs of integration, restructuring and achieving anticipated synergies; (v) fluctuations in VMware, Inc.’s operating results and risks associated with trading of VMware stock; … … …

"

Translating The Elder Scrolls IV : Oblivion into English

March 23rd, 2008

[Submitted by Laisren, March 2008]

What the game says …actually means … in English
“Drain <X>” (a spell effect) …actually means… “Temporarily Lower <X> ” (where <X> is an Attribute or Skill).
“Damage <X>” (a spell effect) …actually means… “Permanently Lower <X>” (where <X> is an Attribute or Skill).
Absorb <X>” (a spell effect) …actually means… “temporarily Steal <X> from target” (where <X> is an Attribute or Skill, in Points or Skill-Levels).
The effect could also be thought of as “Suck from Target” or “Drain from Target”.
“Grab” …actually means… “Manipulate Object or Corpse”
(”Grab” is a user control. See “Grab” section below for details.)
Shock Shield …actually means… (a spell or magic effect)
[Shield] magic effect + (plus) [Resist Shock] magic effect
Soul Trap …actually means… (a spell) Any of the following:
[Capture Magic Essence] or
[Trap Essence] or
[Spirit Capture] or
[Spirit Energy Capture]
Soul Gem …actually means… (an item that recharges Magical Items)
[Spirit Stone] or
[Magic Essence Stone]

 


” Grab “

One of the most glaring omissions from the documentation for the game ‘ES 4:Oblivion’ is for the control labeled “Grab”. This does not mean, as implied, some sort of grapple (”grab opponent”)… rather, by pointing at an item or corpse in-game, then pressing and holding the Grab button, one can move an item around. There is no animation of using your character’s hand(s) to touch the item, so it functions like a sort of telekinesis.

Once you’ve discovered how to move or throw items, it does make for some fun little “mini-games”, as you can play with items (or corpses, if that’s your thing) while experimenting with the game’s physics.
(I highly recommend that you experiment with how items behave when you manipulate them; note item-collisions, the effects of gravity and friction, “grab points” on items, et cetera.)


A general note on abbreviation: “TES4″ is a sometimes used, but improper, abbreviation of “The Elder Scrolls IV : Oblivion”. The proper abbreviation is “E.S. 4″ or “ES 4″ (as you don’t abbreviate the word “The”). You could also use “ES 4:Oblivion”.

 


Comment/Feedback:

Microsoft’s Online ‘Secure Storage’ Offering

March 10th, 2008

In the monthly email newsletter I get from Microsoft at my hotmail account, one of the things they are advertising currently (March 2008) is something they call “Windows Live [SkyDrive]”.

Per their tag line: “Password-protected online file storage. Always available where you need it.”

Figure 1: The “Welcome” page at http://skydrive.live.com/welcome.aspx (IMG=C:\Users\Administrator\aaaa\Web\img\)
Web SnapShot: SkyDrive.Live.com

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About WordPress ‘Pages’

March 10th, 2008

“Pages” in [WordPress] are like “posts”, except they live outside of the normal blog chronology and they can be hierarchical. You can use pages to organize and manage any amount of content. …

D&D Co-Creator Gary Gygax Dies

March 4th, 2008

For those who haven’t seen it, a bit of sad news for (older) Dungeons & Dragons fans:

from the Associated Press - March 4, 2008 (1:35pm US Eastern Time)

MILWAUKEE (AP) - The man who co-created the game Dungeons & Dragons and helped start the role-playing phenomenon is dead.

Gary Gygax (GEYE’-gaks) died this morning at his home in Lake Geneva, Wisconsin, about 55 miles southwest of Milwaukee.

His wife, Gail Gygax, says he had been suffering from health problems for several years, including an abdominal aneurysm.

Gygax and co-creator Dave Arneson developed the role-playing game in 1974 and it went on to become 1 of the best-selling games ever. Dungeons & Dragons is considered the grandfather of fantasy role-playing games and has influenced video games, books, movies and inspired legions of adoring fans.

Gygax’ wife says he always enjoyed hearing from the game’s devoted fans about how the game influenced their lives.

Copyright 2008 The Associated Press. Reprinted without permission under basic fair-use assumptions.

(retrieved from http://wkbt.com/Global/story.asp?S=7963395)